5/29/2023 0 Comments Gears tactics chaptersEach hero has three action points per turn, which can be spent as you like or not spent at all: for example, you can activate the “Observation” mode at the very beginning of a soldier’s turn, and then during the enemy’s turn he will shoot at the enemies that are in his field of vision, three times. In Gears Tactics, fighters move freely around locations, since the latter are not divided into cells. But then the differences begin, advantageous against the background of Firaxis’ creations. The number of actions per fighter’s turn is limited, almost all abilities have a cooldown, and the probability of hitting the enemy still depends on various factors: for example, the presence of cover or the distance to the target. Each fighter has his own class with a unique set of skills – there are five classes in the game: scout, vanguard, heavy infantry, sniper and support. A squad of several fighters (from 1 to 4) is sent on tasks. GameplayĪs a turn-based tactic game, Gears Tactics most closely resembles the modern XCOM dilogy. Half of the game you feel like you are playing boring slot machines and not the great gambling games on Bgaoc. Secondly, all this greatly affects the pace of the narrative, which sags in the third act, when, in fact, before the final battle, you have to carry out monotonous assignments for a long time, as if preparing for a fight and farming resources. And after a dozen hours you complete them near automatically.
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